13 Principles of Good Design Perceptual Principles 1. Bottom-Up Factors boss off infinite judgment limits 2. Top-Down Processing apprehension & interpretation Mental models how individuals can bring about representations of environments in their heads Expectancies greater expectation of a particular environmental stimulant drug results in greater susceptibility to that input signal 3. Redundancy apply By using multiple codes to convey the same discipline, the mental object is beef up and more easily recognized (eg: falsify and position, words and symbols) 4. Discriminability Avoid confusion due to similarity of stimulus Mental Model Principles 5. intense concreteism Displays and signs/symbols should mirror the real(a) world concept it represents 6. Moving Parts If something moves within a display, its should mirror how it moves in reality 7. Ecological interface programme Integrates instruction in most simplistic fashion so that it d oes not require high magnitude of effort to regard Attention Principles 8. inform entropy access cost minimise requirements of shifting financial aid between dissimilar displays 9. proximity compatibility If multiple pieces of breeding argon connected, their interrelationship should be all the way visible on the display 10. denary Resources For large amounts of information, different stimulus modes may be used (eg: deal and sound) remembrance Principles 11. Predictive aiding Anticipates what information masses will request to concoct in order to execute tasks they intend. 12. Knowledge in the real world Display information should tell/advise plenty what to do. This should occur with only necessary information to avoid information clutter. 13. Consistency Standardisation and generalisation of information provided helps maintain utter information in long term memory. (Adapted from Macdonald, 2006; Wickens, et al. 2004If you want to feature a ful l essay, order it on our website: OrderCustomPaper.com
If you want to get a full essay, visit our page: write my paper
No comments:
Post a Comment